r/Marathon Jam Notes
it's 1am, i'm very tired, and I Know I will probably forget this as I am going about my day tomorrow so I'm typing it out now, but, I have MANY THINGS I need to say about this version that's different/it's wonkier?
I have redone the entire internal structure on scene progressions & quests, lemme know if any are buggy because they may still be there!
I mostly used this jam to focus on the actual asset creation/polishing internal structures & lore for myself. There isn't much else but thanks so much for playing!! T_T I made it very easy to beat, it only takes 2 clues now.
There is now a Journal you can access at any time by going into your menus, Items, Key Items, and selecting Journal. ( Thanks Rosomak! )
Notes to Self:
- Lucas needs Sob back ~ work on combat more
- Finish dialogue rework
Get Wizard Hour: The Case of the Consignment Caper
Wizard Hour: The Case of the Consignment Caper
When the local thrift store begins selling demonic items, it's up to the new students to find who's behind it!
Status | In development |
Authors | The Pancake Witch, KitsuneCafe |
Genre | Role Playing |
Tags | 2D, Fantasy, Magic, modern-fantasy, RPG Maker, supernatural, witch, Wizards |
Languages | English |
More posts
- Version 1.0 is here!!! - Early December SprintDec 04, 2021
- 1.0 Assets ListDec 04, 2021
- November SprintNov 20, 2021
- Getting to 1.0Nov 17, 2021
- HiatusSep 11, 2021
- r/SoloDev Marathon Jam - Week 2+3Jul 21, 2021
- r/SoloDev Marathon Jam - Week 1Jul 02, 2021
- Prepping for Marathon Jam - Character TweaksJun 20, 2021
- so much text....Jun 12, 2021
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